Immersive Media Course

Design immersive worlds for AR, VR and real-time media.

Build future-facing skills in augmented reality, virtual reality, Unity development, 3D VR backgrounds, lighting, modelling, texturing, interactive product demos and virtual production-ready immersive experiences.

XRAR and VR design focus
Unityreal-time development workflow
360immersive production view
What you master

Immersive experience production

Learn how digital worlds, product demos and interactive spaces are planned, built and presented.

  • Augmented reality experience design and interactive demos
  • Virtual reality environments and 3D VR backgrounds
  • Unity developer workflow for AR/VR experiences
  • Lighting, modelling, texturing and real-time presentation

Augmented reality

Create AR concepts where digital content overlays the physical world for product demos, campaigns and interactive learning.

Virtual reality

Build immersive 3D spaces, VR backgrounds and experience-ready environments that feel navigable and believable.

Real-time workflows

Use Unity-style production thinking for interactive experiences, AR/VR development and virtual production pathways.

Unity AR/VR workflow3D VR Backgrounds environment creationInteractive Product Demos brand experiencesLighting immersive moodModelling real-time assetsVirtual Production future mediaUnity AR/VR workflow3D VR Backgrounds environment creationInteractive Product Demos brand experiencesLighting immersive moodModelling real-time assetsVirtual Production future media
Program Tracks

Choose the immersive-media path that fits your goal.

Explore practical tracks built around MAAC animation, VFX and gaming training, with an AR/VR focus on Unity, 3D backgrounds, product demos and real-time immersive presentation.

AR and VR design course
Main Track

AR & VR Design

A focused direction for learners who want to design immersive digital experiences for interactive media, campaigns and virtual spaces.

  • Spatial thinking, experience design, digital overlays and immersive scene planning
  • 3D VR background creation, real-time assets, lighting and world presentation
  • Portfolio-ready AR/VR concepts for interactive and immersive media roles
Enquire for AR/VR
Unity AR VR developer workflow
Developer Track

AR/VR Unity Developer

Learn how immersive assets and scenes move into Unity-style real-time development and interactive product presentation.

  • Asset integration, scene setup, interactive demo logic and real-time previews
  • Useful for AR/VR Unity developer and 3D VR developer pathways
  • Build confidence presenting immersive prototypes and product demos
Talk to Counsellor
Virtual production and immersive 3D backgrounds
Production Track

3D VR Background & Virtual Production

Build environments, lighting, surfaces and background assets that support VR spaces and virtual production-style media.

  • Environment blocking, background design, modelling, texturing and lighting polish
  • Real-time scene presentation for immersive and virtual production workflows
  • Portfolio output for 3D VR background artist and virtual production roles
Start XR Journey
XR Pipeline

From idea to immersive prototype.

The learning path follows a practical immersive workflow: plan, model, texture, light, integrate and present.

Stage 01

Concept and experience map

Define the AR/VR use case, audience, interaction goal, visual mood and spatial layout.

Stage 02

Create 3D assets

Model, texture and optimize props, environments, backgrounds and visual elements for real-time use.

Stage 03

Light and integrate

Build the scene, place assets, create mood, test scale and prepare Unity-style presentation.

Stage 04

Prototype and present

Turn the concept into an interactive demo, product visualization or immersive portfolio piece.

Career Outcomes

Immersive media skills for AR, VR and real-time careers.

Build skills for 3D VR development, AR/VR Unity workflows, interactive demos, 3D VR background art and virtual production pathways.

3D VR Developer

Create immersive 3D experiences, interactive spaces and real-time VR-ready scene presentations.

AR/VR Unity Developer

Support Unity-based scene integration, interactive demos, real-time previews and immersive prototypes.

3D VR Background Artist

Build immersive backgrounds, props, environments, lighting and real-time 3D scene assets.

Interactive Product Demo Artist

Create visual demos for brands, products, learning experiences and interactive presentations.

Virtual Production Assistant

Support real-time environments, scene lookdev, virtual backgrounds and immersive production setups.

Immersive Lighting Artist

Shape mood, readability and depth in real-time AR/VR scenes and virtual spaces.

Student Questions

Before you step into XR.

Quick answers for students comparing AR, VR, Unity and immersive design courses.

It focuses on AR/VR design, Unity-style immersive workflows, 3D VR backgrounds, interactive product demos, modelling, texturing, lighting and virtual production-ready presentation.

Yes. Unity workflows are highlighted for AR/VR development, real-time scene integration, interactive demos and immersive prototypes.

Yes. Environment blocking, 3D backgrounds, lighting, surface detail and real-time presentation are included as a core learning direction.

Yes. Real-time assets, immersive environments and virtual backgrounds are useful foundations for virtual production and future media workflows.

Students can build AR product demos, VR environment scenes, immersive backgrounds, Unity-style interactive prototypes and real-time portfolio presentations.
Take the Next Step

Create experiences people can step into.

Learn AR, VR, Unity workflows, immersive 3D backgrounds and real-time presentation skills for the next generation of media.